Control 2 Officially Announced!

New Game Control 2 Officially Announced!

Developer Remedy has announced that the sequel to 2019’s twisty-turny action game, which received a whole host of awards and sold pretty damn well, will be coming to PlayStation 5, Xbox Series X/S, and PC. On PC, Remedy will self-publish while 505 Games will handle console publishing of the game, splitting all revenue generated by the game equally between the two companies. The developers will retain full control (pun intended) of the intellectual property.

 

Control 2 Officially Announced!

The sequel to 2019’s award-winning, commercially successful twisty-turny action game is being developed by Remedy. It will be available on PlayStation 5, Xbox Series X/S and PC. Remedy will publish the PC version, while 505 Games will distribute the console versions, splitting all profits equally. The developers will retain full intellectual property rights.

The Game Control conference is a major conference for the video game industry that takes place in Paris every year. This event focuses on the video game business and how to monetize it in general. Needless to say, most of the conferences are quite serious but last year, one of the speakers mentioned that he’s working on a new version of Game Control called “Game Control 2” that will be completely re-thought. This has been confirmed today as the official press release mentions it again! And if you are afraid this is just another lame rebranding exercise, you can relax. The new name and logo are just the starting point for an entirely new approach based on digital transformation principles: fast, Agile, collaborative and connected teams; using cloud services; with AI and collaboration tools at its core…

What’s going to be different with Game Control 2?

There are big challenges facing the video game industry, and the companies that manage to address them successfully will be able to create new revenue streams and strengthen their brands. Challenges Game Control 2 wants to tackle include the rise of eSports and gaming as a spectator sport, the need for more sustainable business models for video games, and the growing importance of digital transformation in all industries. The speakers at Game Control 2 will discuss these topics and offer concrete solutions to companies in the gaming industry. To tackle these challenges, the organizers have completely rethought the format of the event. Instead of having a few big speakers at a large event hosted at a central location, they have chosen to create several smaller events that take place in different locations. This allows them to reach a broader audience and to make the event more accessible by reducing the travel costs for speakers and attendees.

A Cloud-Based Platform For Collaboration And Asset Management

The biggest change is that the new version of Game Control will be a cloud-based conference platform. This means that the conference will be hosted on a website that attendees can visit from their computers or their mobile devices. No longer will participants have to travel to Paris to attend the conference. In addition, the digital format allows the organizers to add features and functions to the platform as the conference progresses. The new conference platform will be used for collaboration and asset management during the conference. For instance, attendees can use the collaboration and asset management tools to create a session or presentation together. Or they can use the tools to share their presentation slides with each other and comment on them together.

AI-Driven Recommendations

As everyone in business knows, companies are eager to use artificial intelligence to improve their service offerings and customer experience. AI is also used to create and improve platforms and products. The new Game Control will use AI to create and improve the conference platform. For example, AI could be used to analyze participants’ online profiles, their contributions to previous Game Control conferences, and their LinkedIn profiles, etc. Based on these findings, the AI could determine participants’ expertise and suggest them a relevant panel or Q&A session to contribute to at the upcoming conference.

Collaboration Tools for Remote Teams

Game Control 2 will focus on remote teams, i.e., teams that don’t work from the same office or city. Because of this, conference organizers have built collaboration and asset management tools into the platform that cater to remote teams. The conference’s organizers have also partnered with top industry leaders to bring their expertise to the table. For example, one of the main sponsors of the Game Control 2 conference will be Microsoft. The company will use its Azure cloud platform and Office 365 software to build remote teams among the conference speakers and attendees.

Conclusion

Game Control 2 is a major conference for the video game industry that takes place in Paris every year. Every conference focuses on the video game business and how to monetize it in general. Needless to say, most of the conferences are quite serious but last year, one of the speakers mentioned that he’s working on a new version of Game Control called “Game Control 2” that will be completely rethought. This has been confirmed today as the official press release mentions it again! And if you are afraid this is just another lame rebranding exercise, you can relax. The new name and logo are just the starting point for an entirely new approach based on digital transformation principles: fast, Agile, collaborative and connected teams; using cloud services; with AI and collaboration tools at its core…

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